01 / 08◆DigitalDEN
Premium battlepass system
# DigitalDEN Battlepass A complete seasonal battlepass for **QBCore, Qbox and ESX** — free and premium tracks, item and money rewards, challenges, and a full in-game admin panel. No Lua editing to run a season. --- ## Bu…
SKU ns-7665066·Category DigitalDEN
◆Full details
# DigitalDEN Battlepass
A complete seasonal battlepass for **QBCore, Qbox and ESX** — free and premium tracks, item and money rewards, challenges, and a full in-game admin panel. No Lua editing to run a season.
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## Built to be run, not configured
Everything about the pass is editable in game. Open the menu, hit **Manage pass**, change rewards, XP curves, challenges and player progress, then **Publish** — it applies instantly, no restart.
- **Season** — title, dates, XP per level, pause/resume
- **Rewards** — any registered inventory item or bank/cash payout, per track, per level
- **Challenges** — daily, weekly and season goals
- **Inventory** — search every item on your server with live image previews
- **Players** — set progress by **level or XP**, grant premium, deliver items
- **Activity** — full audit history of every admin action
Every change is revision-checked, so two admins can't overwrite each other, and every mutation is logged.
## Rewards that look the part
Five rarities — **common, rare, epic, legendary, mythic** — colour the whole reward card, loot-crate style. Item artwork is pulled straight from your running inventory, including addon items, with no file copying.
- Free and premium tracks with genuinely different rewards
- Real item images from **ox_inventory** or **qb-inventory**, detected automatically
- Cash and bank payouts with matching artwork
- Tablet prop and animation while the pass is open
- The player's own character portrait in the menu
## Progression
- XP for time played, with challenge goals on top
- Daily and weekly resets on a fixed UTC schedule
- **Job integration exports** so your own scripts can award XP or challenge progress
- Server-authoritative throughout — no client-supplied progress, no duplicate claims
## Monetisation — optional, and off by default
Sell premium through Tebex with automatic delivery, including to offline players. Purchases are tied to the character and season by a unique code. Refunds are one console command. Prefer not to sell it? Grant premium manually from the admin panel instead. The free track is always available either way.
## Compatibility
| Framework | Inventory |
| --- | --- |
| Qbox (`qbx_core`) | ox_inventory |
| QBCore (`qb-core`) | ox_inventory or qb-inventory |
| ESX Legacy (`es_extended`) | ox_inventory |
Framework and inventory are detected automatically. **Bank statement logging** for Renewed-Banking and qb-banking, and notifications through **ox_lib**, **QBCore** or the built-in styled toast — all configurable.
Requires **oxmysql** and **OneSync**. No ox_lib dependency. Tables are created on first start.
## What you can edit
Escrow protected, with config, locales, bridges, the full HTML/CSS/JS interface and SQL left **open** — restyle the menu, retheme it to your server, or adapt the bridge for a modified framework.
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**Support:** https://discord.gg/hM3h8Namq8
**More scripts:** https://digitalden.shop