
TokenRecoil β Dynamic Weapon Recoil
π« TokenRecoil
Advanced Configurable Weapon Recoil System
by TOKEN DEVELOPMENT
TokenRecoil is a lightweight, highly configurable weapon recoil system designed specifically for FiveM servers that want realistic gunplay without sacrificing performance or compatibility.
Built using native FiveM functions only, TokenRecoil is fully escrow-ready, optimized for live servers, and easy to customize for any roleplay or PvP environment.
βοΈ Features
β Universal Recoil Mode
Apply a single recoil value across all weapons with one config option.
β Category-Based Recoil
When Universal Mode is disabled, recoil is automatically calculated per weapon category:
- Pistols
- SMGs
- Rifles
- Shotguns
- Snipers
β Player State Modifiers
Recoil dynamically adjusts based on:
- Player movement
- Crouching
- Aiming
- Being in a vehicle
β Clean Camera-Based Recoil
Uses smooth gameplay camera pitch adjustments β no screen shaking or immersion-breaking effects.
β Performance Optimized
- Runs client-side
- Minimal loops
- No unnecessary calculations
β Escrow Ready
-
config.luaaccessible - No external dependencies
- No exports required
π§© Configuration
TokenRecoil is fully configurable via config.lua:
- Enable / disable Universal Recoil
- Adjust recoil intensity per weapon category
- Fine-tune movement & stance modifiers
- Easily expand weapon mappings
No coding knowledge required.
π‘οΈ Compatibility
β ESX
β QBCore
β Standalone
β Works with custom weapons
β Compatible with common crouch scripts
π¦ Installation
- Download the resource
-
Place
tokenrecoilinto yourresourcesfolder -
Add to
server.cfg:ensure tokenrecoil - Configure to your liking and restart the server
π Notes
- Client-side recoil system
- Designed for realism, not laser-beam weapons
- Ideal for RP, PvP, and hybrid servers
π License & Support
This product is licensed for use on one server.
Redistribution, resale, or leaking is strictly prohibited.
Support provided via TOKEN DEVELOPMENT.
Price



